Wed Jul 28 16:00:00 GMT 2004 From /document/software+engineering
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download zip of files only Wed Jul 28 16:00:00 GMT 2004 From /document/software+engineering Scrum Tutorial(google search) (amazon search) Tue Jul 27 16:00:00 GMT 2004 From /document/elearning Assessments Through the Learning Process(google search) (amazon search) Wed Jul 07 16:00:00 GMT 2004 From /document/software+engineering Mary Poppendieck Keynote(google search) (amazon search) Wed Jul 07 16:00:00 GMT 2004 From /document/software+engineering life cycle(google search) (amazon search) Wed Jul 07 16:00:00 GMT 2004 From /document/software+design pattern examples(google search) (amazon search) Wed Jun 30 16:00:00 GMT 2004 From /document/linux defragwhy ext2 does not fragment easily: http://sdb.suse.de/sdb/en/html/ext2frag.html why defragmentation may still be useful, and how to avoid that: http://www-106.ibm.com/developerworks/library/l-partitiontip.html some more indicators: http://www.newsforge.com/os/03/10/07/2028234.shtml?tid=23 (google search) (amazon search) Wed Jun 23 03:22:14 GMT 2004 From /document/java JavaSIG-TigerConcurrency(google search) (amazon search) Tue Jun 08 16:00:00 GMT 2004 From /document/software+design architect comment pattern---------- Forwarded message ---------- Date: Thu, 29 Aug 2002 17:16:33 +0200 From: John Favaro Reply-To: [email protected] To: Yahoo XP Group Subject: [XP] An architect's comments on patterns In a recent thread I passed on some comments from my brother, who is an architect, on the "design-build" paradigm. I had asked him what he knew about it, since there was interest in the software engineering community as an analogy to optional scope contracts; and I was interested in hearing at least one architect's point of view. The resulting discussion was interesting enough that I decided What The Heck Let's Go All The Way and I asked my brother another question: "What do you know about Christopher Alexander? His concept of patterns has generated a great deal of interest in the software engineering world." Here is his response: "He was a kind of guru in the 60's and 70's. "the 'patterns' refers essentially to 'tradition' ; his basic point being that over 5,000 years immutable patterns of building and architecture emerge that we can rely on when taking on a building design; (for example, if you look at good rooms in domestic settings the best ones always seem to have windows on two sides, preferably opposite sides) He came up with 'patterns' instead of 'tradition' because it was Berkeley in the sixties when tradition was seen as oppressive, euro-centric and 'irrelevant'. He wanted to catalogue all the patterns of architecture in the history of the world (all over the world, not just Europe of course) in the belief that there would be a scientific way to get to good design--therefore avoiding the role of culture (because culture requires values and judgment and whose culture are we talking about anyway?) Of course it didn't work because architecture is an art not a science. And his concept of patterns is ten times more oppressive than the concept of the context of tradition as the fertile ground within which innovation thrives (innovation is all about finding the exception to the rule that changes the way we look at the rules, and sometimes even the rules themselves). The buildings he actually produced (not very many, small residences) ended up being ultra-conservative (very eurocentric, in fact, like little Austrian cottages) and not very remarkable. "computer science is a science but I have a feeling that computer applications are as much an art as a science, since they're about tailoring to specific needs, making choices and judgments, relating choices to a set of values on behalf of the client, etc. "that's why the design-build analogy is big trouble because the intent is to cut the 'artist' out of the equation--let the accountants drive the choices, after all it's all cut and dry right?, it's all just science; that's what the HMO's have done to doctors and medicine; our field went through it after WWII--you're next. "run for your life..." (Yes, he can be a bit provocative and dramatic) In a second message he added this: "well, the solution is to train the computer consultants to be responsible about budget and schedule--that time and money are as potent in creative possibility as anything else; the solution is not to cut them out of the picture altogether; that just leads to self-fulfilling ends--assume the consultant is only interested in design, let him focus on that in the vacuum of budget and schedule and 'we'll handle that part (even though we don't know what the hell he's talking about),' thus setting up a relationship of conflict and misunderstanding from the beginning and encouraging the designer to be irresponsible and narrowly focused; "you treat people like children, they're going to act like children;" Since I saw it first, I guess I get to make the first comments :-) - after all the opinions expressed by us software guys about the architecture field, it's kind of funny to see an architect commenting on OUR field. - regarding his opinion on Alexander's work ... well, it certainly made for interesting reading. Whether his opinion is universally shared in the world of architecture I don't know. One possibility that occurs to me is that my brother's goals for a successful building might be different from Alexander' s. What he did seem to be implying, however, is that Alexander ultimately did not have a lasting influence in the world of architecture. Again, I don' t know how true that is. - I did find interesting his insistence on measuring Alexander's ideas by the buildings that were actually built with them. That meshes well with the centricity of code artifacts in XP, as the principal measure of results. - regarding his characterization of the nature of computer applications, I thought he did pretty well, actually. - when he starts talking about design-build again, I think this is once more where the difference between our contexts comes out. As Dan Palanza and others explained in the earlier thread, XP in particular is doing a lot to eliminate the antagonistic relationship between design and build in our context. Likewise the emphasis in agile development on accepted responsibility for time and budget considerations. The analogy to his warning about designers working in a vacuum of time and budget constraints in our situation might be that of *requirements analysts* working in vacuum of time and budget constraints, something Martin Fowler has also commented on. Perhaps the overriding impression I get from all this is that, as others have written recently, maybe we shouldn't push quite as hard as we do to find perfect analogies between our world and the architectural world every single time. Patterns and design-build may not have been successful in the architectural world (if that's even true) -- but nobody doubts any more that patterns have been hugely successful in the software world; and it looks like the design-build paradigm as it is being tailored and applied in the software world (e.g. with optional scope contracts) will probably be successful, too. To each his own context. John (google search) (amazon search) Tue Jun 08 16:00:00 GMT 2004 From /document/linux using_mail_in_shellecho 'Hello World!!' | mail -s 'My lovely HelloWord' [email protected] or mail -s 'I spam you' [email protected] < I'm spamming you. yours Spammer EOF (google search) (amazon search) Sun May 30 16:00:00 GMT 2004 From /document/software+design replace Conditional With Visitor(google search) (amazon search) Sun May 16 16:00:00 GMT 2004 From /document/java/tutorial j-scwcd-a4(google search) (amazon search) Mon Apr 26 16:00:00 GMT 2004 From /document/elearning SCORM_2004_Overview(google search) (amazon search) Mon Apr 26 16:00:00 GMT 2004 From /document/elearning SCORM_RunTimeEnv(google search) (amazon search) Thu Apr 22 16:00:00 GMT 2004 From /document/elearning does_delivery_matter_1.0(google search) (amazon search) Sat Apr 10 16:00:00 GMT 2004 From /document/elearning LMS_Reporting_Requirements(google search) (amazon search) Wed Mar 31 16:00:00 GMT 2004 From /document/non-comp/elearning 4LevelOfEvaluation(google search) (amazon search) Wed Mar 31 16:00:00 GMT 2004 From /document/java/code Java Memory Monitor(google search) (amazon search) Wed Mar 24 16:00:00 GMT 2004 From /document/software+design/Design+pattern+example+in+aspect+programming/thinkAbout Command(google search) (amazon search) Wed Mar 24 16:00:00 GMT 2004 From /document/software+design/Design+pattern+example+in+aspect+programming/thinkAbout CommandInvoker(google search) (amazon search) Wed Mar 24 16:00:00 GMT 2004 From /document/software+design/Design+pattern+example+in+aspect+programming/thinkAbout CommandProtocol(google search) (amazon search) Wed Mar 24 16:00:00 GMT 2004 From /document/software+design/Design+pattern+example+in+aspect+programming/thinkAbout CommandReceiver(google search) (amazon search) Wed Mar 24 16:00:00 GMT 2004 From /document/software+design/Design+pattern+example+in+aspect+programming/examples/visitor/java files(google search) (amazon search) |