Wed Feb 03 15:19:47 GMT 2016
From
/weblog/user+interface
http://www.infoq.com/presentations/New-Rules-for-Good-UI-Design Explanation of using Grid -
http://www.subtraction.com/pics/0703/grids_are_good.pdf Combine the power of camera and touch screen -
http://link.brightcove.com[..]32579976?bclid=932553050&bctid=933742930 Keep consistency is nice for most of the time, but there is exception, here is a example and argument about this -
http://www.37signals.com[..]osts/628-iphone-context-over-consistency Good ui check-link:
Considerate software takes an interest
Considerate software is deferential
Considerate software is forthcoming
Considerate software uses common sense
Considerate software anticipates needs
Considerate software is conscientious
Considerate software doesn't burden you with its personal problems
Considerate software keeps you informed
Considerate software is perceptive
Considerate software is self-confident
Considerate software doesn't ask a lot of questions
Considerate software takes responsibility
Considerate software knows when to bend the rules
http://www.codinghorror.com/blog/archives/000550.html • Good design is innovative.
• Good design makes a product useful.
• Good design is aesthetic.
• Good design helps us to understand a product.
• Good design is unobtrusive.
• Good design is honest.
• Good design is durable.
• Good design is consequent to the last detail.
• Good design is concerned with the environment.
• Good design is as little design as possible.
http://gizmodo.com[..]oducts-hold-the-secrets-to-apples-future Principle #1. If a user is new to a product, “why” overrules “how to”
Principle #2. If all’s OK with “why”, give a clear “how to” right in the screen - See more at:
http://www.targetprocess.com[..]inciples-for-user-interface-writing.html http://99designs.com[..]breakable-laws-of-user-interface-design/ http://www.inside.com.tw[..]nbreakable-laws-of-user-interface-design http://www.inside.com.tw/2016/01/31/ui-vs-ux-whats-the-difference
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Wed Oct 26 16:01:14 GMT 2011
From
/weblog/user+interface
Show a design of how to write a map that store data at disk and do sorting -
http://mattfleming.com/node/53 User friendly sort , "100" should be sort after "10" -
http://www.codinghorror.com/blog/archives/001018.html
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Sat May 14 18:38:24 GMT 2011
From
/weblog/user+interface
Many persons think sales appeal and appearance are synonymous, but they are not. Sales appeal is an elusive, psychological value. -
http://jchyip.blogspot.com[..]2006/10/dreyfuss-five-point-formula.html The Iceberg Secret, Revealed, how to present UI to user / customer -
http://www.joelonsoftware.com/articles/fog0000000356.html
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Fri Apr 18 01:56:28 GMT 2008
From
/weblog/user+interface
Some mistake of signup:
Having a sign-in in the first place
Requiring sign-in too soon
Not stating the benefits to registering
Hiding the sign-in button
Not making "Create a New Account" or "Forgot Your Password" a button or link
Not providing sign-in opportunities at key locations
Asking for too much information when registering
Not telling users how you'll use their information
Not telling the users the requirements for username and password up front
Requiring stricter password requirements than the NSA
Using challenge questions they won't remember in a year
Not returning users to their desired objective
Not explaining if it's the username or password they got wrong
Not putting a register link when the sign-in is in error
Not giving the user a non-email solution to recover their password
Requiring more than one element when recovering password
http://jchyip.blogspot.com[..]design-mistakes-for-account-sign-in.html
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Thu Jan 10 12:37:40 GMT 2008
From
/weblog/user+interface
Discussions if mouse is faster or keyboard is faster, some research showing that shortcut is just make you feel faster... not really agree that personally...
http://daringfireball.net/2008/01/where_keyboard_shortcuts_win
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Thu Nov 30 16:43:11 GMT 2006
From
/weblog/user+interface
This blog posting an example to show a bad design from a programmer but not designer -
http://www.codinghorror.com/blog/archives/000734.html I personally think this is true, as programmer need to focus on the system level more. Of course he also have the responsiblities on the UI, but it probably better to have somebody else helping him on that
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